Infamous First Light (stylized as InFamous First Light) is a 2014 action-adventure video game developed by Sucker Punch Productions and published by Sony Computer Entertainment for the PlayStation 4. It is part of the Infamous series, and a standalone companion game to 2014's Infamous Second Son to whom it serves as a prequel.
Taking place two years before the events of Second Son, Infamous First Light is set in a world populated by Conduits, individuals who awakened superhuman abilities. The game's events follow the background and life of Abigail "Fetch" Walker, a supporting character from Second Son with the ability to manipulate neon light, and shed light on the circumstances that led to her narrative in the base game. As with Second Son, First Light is set in an open world environment and is presented from a third-person perspective. Gameplay largely expands on the neon powers featured in Second Son, with focus on mobility and precision.
Development on First Light commenced shortly after the release of Second Son in March 2014 and lasted around six months, as Sucker Punch already possessed the necessary tools and assets to produce much of the game. Fetch was chosen as the expansion's protagonist due to the team feeling her powers felt distinct and varied enough from Second Son's Delsin, as well as Sucker Punch's overall liking to her character. First Light was officially announced at E3 2014, and was released primarily through digital means, though a physical edition was released outside of North American market.
Reception to Infamous First Light was generally favorable. Critics enjoyed Fetch's character and praised the combat, controls, visuals and various challenges, but criticized the simplistic nature of the story, the short length of the game and the easy level of difficulty.