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Zipper Interactive was an American game developer located in Redmond, Washington. Founded in 1995 by Jim Bosler and Brian Soderberg, and was acquired by Sony Computer Entertainment in 2006, becoming part of Worldwide Studios until its closure in 2012. Zipper was best known for the SOCOM U.S. Navy SEALs series and MAG.

Zipper's early titles prior to its association with Sony were released exclusively on personal computers and were distributed by a variety of publishers including Electronic Arts and Microsoft. With the release of the PlayStation 2, Zipper collaborated with Sony on SOCOM, one of the earliest games to use the console's online attributes.

The success of SOCOM launched a franchise that saw several sequels and spin-offs; following 2005's SOCOM 3, Zipper was acquired by Sony and continued working under its operations. However, the studio struggled to find similar success during the PlayStation 3 era, and the studio was reassigned to work on the PlayStation Vita.

In March 2012, Zipper Interactive was shut down by Sony following lay-offs. At the time of its closure, the studio had about 80 employees.

History[]

1995-1999: Foundation, work on computer games[]

1999-2005: Moving to PlayStation, SOCOM[]

2006-2010: Acquisition, MAG[]

2011-2012: Decline, Unit 13, closure[]

Game philosophy[]

Games[]

Main developer[]

Game title Release Platform Additional notes
SOCOM U.S. Navy SEALs 2002 PlayStation 2 n / a
SOCOM II U.S. Navy SEALs 2003 PlayStation 2 n / a
SOCOM 3 U.S. Navy SEALs 2005 PlayStation 2 n / a
SOCOM U.S. Navy SEALs: Fireteam Bravo 2005 PlayStation Portable n / a
SOCOM U.S. Navy SEALs: Combined Assasult 2006 PlayStation 2 n / a
SOCOM U.S. Navy SEALs: Fireteam Bravo 2 2006 PlayStation Portable n / a
MAG 2010 PlayStation 3 n / a
SOCOM 4 U.S. Navy SEALs 2011 PlayStation 3 n / a
Unit 13 2012 PlayStation Vita n / a

Other projects[]

Game title Release Platform Role
Resistance: Burning Skies 2012 PlayStation Vita Special thanks

References[]

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